If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands mod. ago. exe with the arguments inside the vmparams file, so making it LAA does nothing. and the slowdown field is a toggle. zip in the save folder. Uploaded: 12 Dec 2018 . hullmods. Verified account Protected Tweets @; Suggested usersWriting Starsector. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Implement autosave with how-to, Q&A, fixes, code snippets. Elevate your Starsector gameplay with the [0. I live in Brazil, and it is kinda expensive for me. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. captains and officers), and 3,020 names for stellar objects (i. Then 'Hk_prokect'. Endorsements. New Beginnings by Sundog. On Linux, it's in the starsector directory. . You take the role of a space captain seeking fortune and glory however you choose. Copilot. data after running. Select the one you want to pilot, then press X to take control of it. A basic tutorial on ship refitting for beginners. json file. Crew training grants 15% unless you start spamming capitals, 50%. 1. Order. 95. Starsector’s plot revolves around a crowded area of space in the Perseus Arm that was mostly spared from damage from the catastrophe that wiped out the Domain. Can also be edited to actually autosave for you. In this conversation. aside from that, just play vanilla. – “saveAsCopy”, if enabled, every autosave creates a new save Removed autosave_settings. Me wishing that Starsector remove hyperspace storms or reduce tariffs or reduce supply expenditure rates or reduce Hegemony inspections does not make sense because these are what. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 2. Diable Avionics, 2. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Many different things can be salvaged for resources, from debris fields created after battles to ruins on surveyed planets. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. i started playing vanilla and later on i said hell why. Tiers. if you die on your save, any save with that character cannot be loaded again, and when you die you get sent back to the main menu instead of teleported to some friendly space station. 8, the midline standard (was: 0. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. LoggedMarines are used to perform raid operations. Starsector just tends to slow down over time and crash if not restarted because of all the debris fields and floating cargo crates it has to track. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Unique DLs-- Total DLs-- Total views-- Version. 96a (Re. zip(Autosave 1. Salvage fleets don't need a huge escort (but definitely need some). 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Download 1 Collection for Starsector chevron_right. Sometimes they even sound like characters from your favorite video games. Carrier are supposedly weak in starsector, having carrier in previous update just make you basically have unlimited range free flux weapons which make you and your fleet invincible to any fleet composition, just add more Carrier will automatically solve any problem. 221. But from most of the replies here, it seems like 0. 1. 2. SuPerFlyKyGuY • 3 yr. Automate any workflow. Then you can edit it (it'll be in your saves folder, under saves/common/config) and relaunch the game to enable autosaving. alright thanks alot this will save me literally countless. 2 Mod,. •. only thing that suck about duzahk now is low change of being in range of a hypershunt/cryosleeper. Elevate your Starsector gameplay with the Autosave Mod, the choice for serious players seeking advanced features and customization options. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. Starsector has no autosaving whatsoever. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. A complete rebalance of Starsector that focuses on smaller weapons, more fighters and a heavy addition of lore content. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. Uploaded: 12 Dec 2018 . Download v1. StarSector mods are here again. Mods are listed in alphabetical order within their. With our comprehensive installation and usage guide, you’ll be able to install and use [0. Automated with data. Nope :/. 0. It doesn't translate easily, and yet I can play it fairly easily. Just buy it. however you can edit a txt file to turn on actual autosave with some options. 96a] Autosave v1. 2b (released 2023-05-05). For when you want to support not only my modding but also my love for instant soba. JAVA This change is also a placebo that won't affect the game's performance. Use the Integrated PD AI hullmod, max capacitors and vents, flux distributor, hardened shields, resistant flux conduits, and stabilized shields. This is an extremely modded run with all kinds of goodies fro. The command hullmods cost 0 ordnance points. If the original save was in version 0. A bit late, but Tahlan mod has unique Castigator bounty which has insane maneuvreability, like arcade-style. Does this override the game setting's combat speed modifier? If it make the game default to +50% speed, does this. 4. on Today at 03:37:20 PM Child Boards: Blog Posts: Mods. ). 8. You can also use save if the result is not good. ago. So I was just playing Starsector as usual and I figured "Hey, lets get some family friendly mods", these mods being entirely for appearence/ UI changes plus the Console Commands mod Mod List: 1. 9. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. Last updateddrop that folder into the mods folder in the starsector directory. Automate any workflow. videogame_asset My games. -Alex, David, and the rest, for the game itself and all vanilla assets. Support is important: Every fleet needs a fuel ship, even small ones. You can then select which mod (s) you want to run with in the launcher. If you’re lazy and don’t care about the file. Something has gone very wrong with regards to AI. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. ). Choose your faction (or establish your own) and dominate the Sector!. For content mods, Ship and weapon pack, tahlan ship works, seeker and nexerelin are good for starters. It also finally introduce the musical themes composed by Mesotronik, that were made possible thanks to the contributions of all my generous patrons. fs. . And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. 51K subscribers in the starsector community. -Starsector Discord - for having lots of helpful resources and people. 1 comment. Instant dev environments. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. • 2 yr. This is a modding guide for updating Starsector mods from version 0. Unique DLs-- Total DLs-- Total views-- Version. "maxShipsInFleet":30, Increase the number. • 1. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. Download:. Starsector 0. 6. 6. It'd annoy to many players. Then click on the folder with the same title as your Windows username. The package changed from `data. Went from a required reboot between battles to playing for 8 hours without much issue. Autosave - By default, it reminds you to save. First thing to do: Allocate sufficient memory in for Starsector with mods. csv. Should help a lot with the flux side issues and the 40 extra OP never hurts. If you want to use this mod with LunaLib, make sure it. First, use the Create Save Game Object node to create an object based on your SaveGame class. 1. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Go to Starsectorstarsector-coredataconfigsettings. 1b. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. impl. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The payment processor looks a little janky but it is legit. Fleet Size By DP by Chozo. Diable Avionics, 2. json. json. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. It’s pretty important since we don’t always check our game or mod version, this mod does it for you. Packages. Star Wars 2020: This mod brings the Star Wars universe into Starsector, adding ships, factions, and other elements from the franchise. No. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. By default it won't force a. The drone ships are incredibly messed up - the Guardian is a particularly prominent example - like something has been messing with them. Hitting Ctrl and 1 will auto fire gun 1 and so on. zip in the save folder. Memory Leaks are like Car Oil. It used to be called Starfarer. Endorsements. 1. -Alex, David, and the rest, for the game itself and all vanilla assets. at the launch menu, enable the mods. This update is required to ensure compatibility with the newest MagicLib. k. . exe in my starsector/jre folder to High Performance, re-ran benchmarks and got 36FPS. stars, planets, and moons) If you want to see more variety in your. StarfarerLauncher - Running in E:GamesStarsectorstarsector-core. Talking about it in detail is 100% spoilers, and while I do believe there’s an interesting blog series to write about the overall strategy of narrative design in Starsector during a long development cycle, properly contextualizing it… well,. Uploaded: 12 Dec 2018 . Re-ran the benchmark, same results. Autosave. Guide att Reddit 0. fs. 5 years to get there) Some of my first Starsector experiences involved this mod all the way back to when Starsector didn't even have a galaxy map. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. SapphireSage • 2 yr. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. json. . 1. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. . Adding items is easy, just do the same as for editing supplies. lazylib. Security. Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. Updated to be compatible with Starsector 0. If you have 1-4 set up with weapon groups then you can press 5 and it will deselect weapons. And the interesting "normal" ships in SEEKER are always a joy as well. e. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Can also be edited to actually autosave for you. . 0 [main] INFO com. 96a] Autosave v1. This is an ESSENTIAL mod for every Starsector game and mods. Here are some of the best ones you can try today. videogame_asset My games. Version 1. lang. - Releases · LazyWizard/autosaveThese two games are quite different - Star Valor is more arcadey, while Starsector is a slower but also far more complex and interesting experience (at least for me) Best example would probably be reactive economy. Download: Manual; 0 of 0 File information. You can also press the caps lock key to toggle fast mode at your leisure. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. close. update the java version to 8. Hopefully this helps someone. 4. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. done. 1a] SpeedUp 0. Lazy Lib. . Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. UAF's loyal fanbase and supporters for their amazing support and trying out. How to use: 1. ago. This means that Hyperspace storms will save you fuel, at the cost of supplies, since they're the only way to go above 20 speed (up to 30. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. Enter a file name and select Save. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. Captain's Log - Adds Intel entries for exploration stuff you've seen. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. Autosave by LazyWizard. - Affects custom star systems with a "setLocation" by changing which constellations are considered closest to Core. It’s increasingly common, nowadays, for games to be widely available while still in development. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like. Download: Manual; 0 of 0 File information. CommonDataJSONObject: - Provides a wrapper around a standard JSONObject - save() method saves JSON to common data folder (saves/common), which will persist between saves (and presumably survive Starsector updates) Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. However, it will not work with a LunaLib version less than v1. Drag and drop the folder from the “saves” folder in the starsector folder. Was playing just fine yesterday, today I load my save and about 10% of the loading bar I get this, it is NOT the first time I get my save corrupted randomly, I've lost a lot of progress in the last few months thanks to this stupid bug: [Modded gameplay by the way, works fine until it randomly doesn't ] Spoiler. starfarer. Recommended for people with 8 GB of System RAM or more. Control-capslock toggles the game to run in as-fast-as-possible mode. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. a small guide to Editing items in savegames. In Windows settings, set Starsector to be High Performance. ago. I personally have auto save set to 10 minutes and force after battles So it is not feasible to save as copy every time but also don't like the idea of having no backup if it saves after I do a dumdum. spinyfur • 1 yr. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. Best. Captain's Log - Adds Intel entries for exploration stuff you've seen. And this is usually regarded as the easiest mod with which to generate your own modifications. That applies to any and all programs that run on your computer, from skyrim to starsector. ago. xml . 1a] The Vass, Time-Manipulating mini "faction" (hotfix 24/12) The cruiser slows down enemies near it while ability is in use, think it's also passive as well. 1a] Autosave v1. Unique DLs-- Total DLs-- Total views-- Version. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. starfarer. 6 » Trylobot: 75 134055 February 03, 2020, 07:25:10 AM by Takezzo: Modding Community Staff Listing « 1 2 » Vinya: 16 50447 August 19, 2019, 04:09:07 AM by Mayan [0. Version 0. Features. Go to your install directory, saves, then the directory that matches your save name and rename campaign. . It'll ask for a 2560x1440p window, then the OS will resize the window to fit the titlebar/PopOS top panel. It can be brought up through a simple Ctrl+backspace command. It is the fundamental mod required for the operation of many other modifications. AutoSave is enabled by default in Microsoft 365 when a file is stored on OneDrive, OneDrive for Business, or SharePoint Online. Contents. Alright. 21 - kotlinx-coroutines: v1. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. . there is an autosave mod for me I have an odd sense of "I need to save" about every 30 minutes I think it is literally build into me from played fo3 and foNv for eons on console where the game would delete aka crash, so I learned to save often and constantly, autosaves all over, and actual saves ever half hour Greetings, I have taken it onto myself to revive this great mod, which I adore very much, for the current version of the game. I wouldn't hold it against the game not having an autosave at all. Last updatedAdds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G. ago. Join €2 Tier. 4. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. 10 Added org. No License, Build available. Small energy: PD laser or burst PD. 2b Download: Manual 1 items Last updated 06 May 2023 10:32PM. 96. 4. So, to those unaware, Capture Officers and Crew is a mod that causes save bloating. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the game is. An efficient long-range weapon with high burst damage. Download: Manual; 0 of 0 File information. The automated shipyard is a structure that can be discovered around a . Security. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. Prisoner Crew adds slaves as a commodity, but there isn't any dedicated mod for slavery yet. I feel no small amount of trepidation because this is both a change and it is a particular story about particular characters in a way the pure sandbox certainly isn’t. Utilities. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. 1c (March 26, 2021) ===== Updated to be compatible with. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. Best Starsector Mods Autosave. . Low sustained damage output due to needing to regenerate charges. I've edited it with excel loads of times, never had any problems, so you might want to try that. A better indication of an imminent update is Alex’s twitter. Basic maintenance (standard) is 70%, meaning up to 20%. Autosave Endorsements 219 Unique DLs 7,894 Total DLs 9,180 Total views 32,375 Version 1. 1a Added the following to saves/common/config/lw_autosave_settings. 7. Adds a configurable save reminder to Starsector, with optional autosaving. PrintChatterChars: List all remembered officers and their current chatter character. No. creating Starsector Mods. I had some decent fun making this and hope you enjoy what came out of it. GreenGhost95 • 1 yr. 2b…Open starsectorstarsector-coredatahullmodshull_mods. The base game offers a tonne of activities, as any multi-genre game with an open globe should, but thanks to the vibrant community, there is also a tonne of ways to give the game some more character. ORA markets should provide a lot more of their weapons and fighters. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight inefficient. Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a lot of things. That's when the game felt alive to me. obviously no, combat was what make starsector Starsector . Best Starsector Modifications. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. primarily auto save and Steiner Foundation, possibly common radar and combat chatter and possibly audio and graphics updates. Send Realistic Combat damage through the modification system before applying it. close. 4b instead of v2. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Last Update: 06 May 2023. Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. Open 'AppData'. 2b) folder 10KB. The game keeps one backup, but its only 1 save back. Mods tend to break if not installed properly. magiclib`. That timer. THE SHRINE OF HESPERUS. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Choose from the options below. Autosave - By default, it reminds you to save. Planet Search by andylizi. KeplerOrbit: - Submitted by Liral, this provides. 91 votes, 15 comments. After that, it collapses, making it single-use. Captain's Log - Adds Intel entries for exploration stuff you've seen. Take out the flux coil and put the points into vent and you'll have more vent. Also, AI cores are only illegal to certain factions. I fully intend to buy the game, but I really want to take a look at it first and I heard activation keys are unlimited. Combat Chatter - Ships talk about how the fight is going. 240 AI ship points means 50% boost up to -50%. autosave - reminds you to save (or does it for you). Manual quicksave/quickload is something a player *will* end up doing/learning to do anyway. DesperatePeter • 2 yr. Scan Those Gates can be safely removed from an active game by running the console command "RemoveScanThoseGates", saving the game, and then removing the mod. 2b. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Go to File then Save As. Elevate your Starsector gameplay with the [0.